Known bugs
IMPORTANT!
Before you fill out bug report form please ensure that you are using
this software with Real3Dv3 and CyberGraphX supported board capable of
non-CLUT (i.e. 15/16/24-bit deep) screen modes. Also check if the problem
you would like to report isn't mentioned on the list below.
Known bug (or rather limitation):
- at the start of rendering the library looks for an active window to
find out where to draw the render engine output. As a result of this fact,
you can't use auto-redrawing windows in "External" (i.e. "deep") mode.
This is also the reason why "Extras/ Refresh All/ Raytrace" won't work if
there is more than one view-type window open. The rule of thumb: window
have to be an active one when rendering starts. This is not as big
limitation as it may seem at the first glance, because color output is very
seldom used in auto-redrawing windows.
If all of above applies to you and the thing that bothers you is not on
the list, please send me a mail , specifying your full hardware
configuration (ShowConfig output), programs in WBStartup and user-startup,
as well as CyberGraphX software version/revision numbers (preferably output
from "Versions" script included with CyberGraphX distribution). I may be
able to help you.
To date this software has been tested on most configurations you are
likely to encounter, including A2/3/4000s, A500 towers and Dracos, all with
CyberGraphX 2.0 and 3.0.
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