Known bugs


    IMPORTANT!

    Before  you  fill  out bug report form please ensure that you are using
this  software  with  Real3Dv3  and  CyberGraphX supported board capable of
non-CLUT (i.e.  15/16/24-bit deep) screen modes.  Also check if the problem
you would like to report isn't mentioned on the list below.


    Known bug (or rather limitation):

    -  at  the start of rendering the library looks for an active window to
find out where to draw the render engine output.  As a result of this fact,
you  can't  use  auto-redrawing  windows in "External" (i.e.  "deep") mode.
This  is  also the reason why "Extras/ Refresh All/ Raytrace" won't work if
there  is  more than one view-type window open.  The rule of thumb:  window
have  to  be  an  active  one  when  rendering  starts.  This is not as big
limitation as it may seem at the first glance, because color output is very
seldom  used  in auto-redrawing windows.


    If all of above applies to you and the thing that bothers you is not on
the  list,  please   send  me  a  mail ,  specifying  your  full  hardware
configuration  (ShowConfig output), programs in WBStartup and user-startup,
as well as CyberGraphX software version/revision numbers (preferably output
from  "Versions"  script included with CyberGraphX distribution).  I may be
able to help you.


    To  date  this  software has been tested on most configurations you are
likely to encounter, including A2/3/4000s, A500 towers and Dracos, all with
CyberGraphX 2.0 and 3.0.

                                                                             

HTML Conversion by AG2HTML.pl V2.951201, perl 5.002 & witbrock@cs.cmu.edu